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Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
477
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Posted - 2012.04.19 09:43:00 -
[1] - Quote
Your gross assumption that ALL players want something is horribly wrong. Not everyone thinks like you do nor wants 12hour JCs. If anything there are those who think adding JCs in the first place was a mistake. Personally I feel jump clones should be given a 72 hour delay, and be limited to regional stations. The only quick jump you should be able to do is into another clone at the same station. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
480
|
Posted - 2012.04.19 09:58:00 -
[2] - Quote
Peter Raptor wrote:Brooks Puuntai wrote:Your gross assumption that ALL players want the same thing is horribly wrong. Not everyone thinks like you do nor wants 12hour JCs. If anything there are those who think adding JCs in the first place was a mistake. Personally I feel jump clones should be given a 72 hour delay, and be limited to regional stations. The only quick jump you should be able to do is into another clone at the same station. Surely you cant be serious 
Iam dead serious. The problem with JCs and especially with 0.0 is it makes things too easy to control large areas of space. It also allows groups go on a offensive on the other side of the universe then be able to instantly jump back to their home and defend. This hinders the idea of a counter invasion. It also makes it so there's no possible way to bleed the enemy dry when it comes to a defending, since the attacker can just JC home and rat and go back. There are more examples but I'm feeling lazy and I'm pretty sure you get the idea. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
484
|
Posted - 2012.04.19 10:28:00 -
[3] - Quote
Peter Raptor wrote:Reducing to 12 hrs would not alter the balance of the game at all, after all picking 24 hr cooldown in the first place, was just a case of picking an arbitrary number of hours outta thin air, theres no REAL logic to it .
If you don't understand how fast travel can negatively effect a PVP sandbox game, then there's no hope for you.
Though I'm starting to believe you are trolling. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
495
|
Posted - 2012.04.19 12:06:00 -
[4] - Quote
The argument of overspending on implants is a poor justification. Like anything in Eve you shouldn't fly around with things you can't afford to lose, same applies to implants. However the issue of switching clones isn't the issue I personally have, its the instantly moving around the galaxy thats the problem. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
501
|
Posted - 2012.04.19 13:34:00 -
[5] - Quote
Nu Tra wrote:Brooks Puuntai wrote:The argument of overspending on implants is a poor justification. Like anything in Eve you shouldn't fly around with things you can't afford to lose, same applies to implants. However the issue of switching clones isn't the issue I personally have, its the instantly moving around the galaxy thats the problem. What are you talking about? You can do that anyway regardless of JC timers via pod express. Provided you have enough ISK to pay for the replacement clone cover else should you be podded there is consequence. If you don't like JC thatGÇÖs fair enough and I would probably argue the position is valid. However typing out the garbage you have over the last few posts to justify your position and why you don't like them is contemptible even by your own extremely poor standards.
Death cloning is another issue, however this thread is about Jump cloning. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
501
|
Posted - 2012.04.19 14:11:00 -
[6] - Quote
Nu Tra wrote:
The fact still remains. It is possible to traverse regions at the click of a button. Therefore the concerns you listed can be circumvented without need of a JC. It is only natural to then conclude that the issues raised in your list are not relevant issues at all.
This argument is pointless, since I find death cloning to be a issue as well. I never brought it up because this thread is about JC. Anything that allows you to move large distances of space instantly is a bad design, this goes for cynos, JBs, titan bridges, JCing, death cloning.
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Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
515
|
Posted - 2012.04.20 00:35:00 -
[7] - Quote
Kahn Eros wrote:Here is a superb reason why jc timers should not exist
I have fairly reasonable leadership skills and am the fc. I have a number of targets I will be leading my group against - one set I know is armor based and the other are ***-assed nano pirates.
If I want to fight both or I get drawn in to fight both, I cannot change out my armor mindlink for my skirmish mindlink because I have to wait 24hrs!!!
UNACCEPTABLE!!!
So all you trolls that say there should be 72hr timers or no jc - look at the whole picture before you go flapping your gums
Not really a superb reason, its kind of the risk you take when you make specialized setups. However as far as your last statement, I believe its you who doesn't see the whole picture. You are just looking at what will benefit you only not the game as a whole. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
518
|
Posted - 2012.04.20 07:09:00 -
[8] - Quote
Welp looks like CCP killed another good discussion thread by dumping it in F&I section. |
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